Interaction Design Work

I am equally comfortable sweating through the first inklings of a new idea as I am diving into the details of how it all fits together, keeping the desirable attributes intact through dozens of daily decisions.

Developers are often surprised at the thinking that has already been done on issues that are normally not discovered until a failure in a prototype, as I think 4-dimensionally through every wrinkle of the product. I optimize for regular, repeated use, and then arrange for discovery for the beginner.

The Flash animation in the 2002 Cooper Business Phone concept shows the result of this kind of refinement, and is worth a look even in this post-iPhone world.

Android App, 2011

  • Mintybean BBoard for Android (Animated Text Display)A two-month redesign of a previously launched product (for iOS), to get our feet wet in Android. All personas were provisional and created in a few days (without user research) to create a focal point in our discussions.
Visual Design: Message Edit Screen

Visual Design: Message Edit Screen

Visual Design: Presentation Mode

Visual Design: Presentation Mode

Scientific Equipment, 2008

  • Biological Experiments Control Interface, 2008
    • Berm Lee: Interaction Design, Visual Design iterations
    • Design Team: Pilar Strutin-Belinoff, Nick Hausman
    • Copyright © 2008 Lunar Design. May not be re-posted or re-distributed without written permission.
Interaction Design: Start New Experiment

Interaction Design: Start New Experiment

Interaction Design: Sample Plate View

Interaction Design: Sample Plate View

Interaction Design: Camera View

Interaction Design: Camera View

Visual Design: Experiments List

Visual Design: Experiments List

Enterprise Software, 2007

  • SAP Eventus Concept Project
    • Berm Lee: Weekly Interaction Design presentations to the team on the whiteboard, guiding rapid iteration of prototype, quick visual design for prototype
    • Design Team: Carola Thompson, Moya Watson, Tim Murphy, Alex Maedche, and developers
    • Demonstrated at SAPPHIRE 2007 during CEO Henning Kagermann's Keynote, and productized as SAP Streamwork in 2010
    • Copyright © 2007 SAP. May not be re-posted or re-distributed without written permission: www.sapstreamwork.com
  • Sample Persona DescriptionsSAP Eventus, 2007 Personas that brought to the team a believable, real-life business scenario, to demonstrate the concept that "process" in the real-world happens on the fly, not defined ahead of time. Here is a typical situation where traditional enterprise software fell flat, and today's "Web 2.0" SaaS offerings fall short.
    • Eventus personas

      Eventus personas

    • John O'Farrell, primary persona

      John O'Farrell, primary persona

Office Phone, 2002

Interaction Design Specs

  • Yahoo! Messenger, 2004 Download PDF (243 KB)This example (no pictures) shows how I make sure that all cases are carefully figured out to the degree that when you use the final product, it just seems to do the predictable, correct thing.

 

Visual Design

Android App, 2011

Medical Equipment, 2002

Handheld Organizer for Teens

Icons

Pixel pushing comes naturally to me. From low-resolution bitmaps to high-resolution renders.